Version 0.4
Miles Deep » Devlog
CHANGELOG:
A new round of small UI improvements based on player feedback:
- Increased the typewriter text speed to make cutscenes faster to read.
- Added a visible Skip button to cutscenes.
- Added an "RMB = Pan" hint to the upgrade screen to make skill tree navigation clearer.
Thanks again to everyone who's been playing and sharing feedback!
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Miles Deep
A retro-inspired military incremental/auto battler set aboard a cursed offshore oil rig.
| Status | In development |
| Author | Pixel Army Games |
| Genre | Simulation |
| Tags | 2D, Auto Battler, Creepy, Godot, Idle, Incremental, Pixel Art, Retro, Short, Singleplayer |
| Languages | English |
More posts
- Version 0.353 days ago
- Version 0.257 days ago
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